The game is cool and responsive, the "Pac-man" system is cool and the accelerating system is way cooler than just pressing left to move left, congratulations on your work! The only problem is that it's kinda impossible to dodge mini asteroids, cause the spaceship gets fast very quickly, so i think the player could have a smaller speed limit (it's just my opinion, maybe the game is about getting very fast and i didn't get it). There could be a final screen that shows you your score and your record.
Thanks! I've experimented with the maximum speed and the rate of acceleration a bit but it is difficult to find the perfect numbers, I guess it can depend on how the player chooses to play / control the Ship. I tend to only accelerate a little bit in a direction at a time. With the current controls, the only way to slow down is to turn the ship and accelerate in the opposite direction. So if you are moving at full speed all the time it can be difficult to maneuver around all the obstacles. I added the Warp for players as a last effort to escape from collision. For instance If you find yourself flying toward a handful of smaller asteroids and know you cannot possible shoot them all in time, you can use the warp to escape.
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The game is cool and responsive, the "Pac-man" system is cool and the accelerating system is way cooler than just pressing left to move left, congratulations on your work! The only problem is that it's kinda impossible to dodge mini asteroids, cause the spaceship gets fast very quickly, so i think the player could have a smaller speed limit (it's just my opinion, maybe the game is about getting very fast and i didn't get it). There could be a final screen that shows you your score and your record.
Thanks! I've experimented with the maximum speed and the rate of acceleration a bit but it is difficult to find the perfect numbers, I guess it can depend on how the player chooses to play / control the Ship. I tend to only accelerate a little bit in a direction at a time. With the current controls, the only way to slow down is to turn the ship and accelerate in the opposite direction. So if you are moving at full speed all the time it can be difficult to maneuver around all the obstacles. I added the Warp for players as a last effort to escape from collision. For instance If you find yourself flying toward a handful of smaller asteroids and know you cannot possible shoot them all in time, you can use the warp to escape.